Modern Warfare 2 Will Completely Change The Battle Pass

A pliable battle pass system is implemented for Call of Duty: Modern Warfare 2 and Call of Duty: Warzone 2.0.

By Jason Collins | Published

It’s been weeks after Call of Duty: Modern Warfare 2, and the new installment in the franchise is already changing the world of first-person shooters. Apparently, the franchise heads have decided to introduce a pliable battle pass system for both the record-breaking Modern Warfare 2 and Warzone 2.0, which is a massive deviation from the established Call of Duty norm. But that’s hardly the only news regarding the franchise, as our previous reports have become seemingly more of a reality and less of a rumor.

According to Kotaku, the inaugural season of content brings some major overhauls to how Call of Duty battle pass works, and while it admittedly sounds unnecessarily complex, it’s designed to help players get the items they want faster. Call of Duty battle passes was typically more direct, with content tiers unlocking as players gain more XP, but the newly established system doesn’t take on a typical, linear approach to gaining unlockable items, skins, weapons, and Weapon Blueprints. Instead, it requires a multi-pronged approach.

Apart from unlocking perks by finishing Modern Warfare 2’s single-player campaign, players will now have the ability to unlock elements of the pass in whichever order they prefer while intentionally choosing features that interest them. This eliminates the unnecessary slogging through levels that aren’t interesting, which is quite refreshing compared to Call of Duty’s well-known linear pass progression system.

modern warfare 2

Instead, the progression is conceptualized as a multi-sector map, with players unlocking items using Battle Token Tier Skips. Each map has at least 20 sectors with five items in each sector, and the aforementioned tokens can be used to either unlock adjacent areas or earn additional items within an unlocked sector. This means that the Tokens can be used to unlock specific items within the pass at your own pace, whether we’re discussing a functional weapon or a new skin, allowing you to control what gets unlocked in the Modern Warfare 2 battle pass.  

Activision also revealed several season-specific weapons, including the Victus XMR sniper rifle, as well as the BAS-P submachine gun. A full battle pass will arrive sometime next week before the official launch of Season 1 on November 16. Outside the Modern Warfare 2 battle pass, both games will receive additional missions, maps, weapons, and additional content. Warzone is also receiving an open-world DMZ mode and several different maps and mechanics, including several Gulag changes and an imagined capital city Al Mizrah map.

Modern Warfare 2 will also get additional maps, including the remade version of Shoot House, one of the more popular game maps. This will also include new weapons and playable characters. Additional changes also pertain to Prestige ranks, with players continuing their rank from wherever they ended up during any of the previous seasons. This is another massive improvement for online players as it would allow them to continue playing with their teammates without having to catch up with them.

A more comprehensive explanation of the upcoming Modern Warfare 2 battle pass additions and mechanics will land next week, presumably at the official Season 1 start on November 16.