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6 Reasons Star Trek: Voyager Never Really Worked

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holodeck
Technology Is Overused Until It Loses All Meaning
Among the list of things Voyager’s writers would rather do than actually address the show’s premise is spend time on the holodeck. In fact Voyager spent more time on the holodeck than almost any other Star Trek had before. Rather than dealing with the real world, a large percentage of the show’s episodes involve dealing with holographic worlds where the crew battles B-movie sci-fi villains, engages in Klingon rituals, or occasionally has sex with holographic Irish bartenders. Hey, she may be a captain but Katherine Janeway still a woman with needs, needs which she meets with a futuristic sex doll while wearing a variety of frilly dresses. It’s not just the show’s overuse of the holodeck that’s the problem, it’s their overuse of nearly every technological marvel they think fans might love.

All too often the show feels more like fan service than an actual storytelling venue. Replicators are used so much they become less technology than magic, they’re the instant solution to any problem, problems which might have been a lot more interesting if they couldn’t be solved by simply pushing a button. Running out of shuttles? No problem, we’ll just replicate a dozen more so you can blow them up again. Need something to eat? Replicate it! Running out of replacement parts? Replicate them! Other Trek technological staples get overused too, whether it’s the transporters or the turbolift or the warp engine, or the ship’s sensors… at some point all that once marvelous technology becomes so overused that it loses any and all meaning. It stops becoming technology and becomes a series of magic MacGuffins the writers use whenever they get lazy.

It’s not all bad. Despite its problems Voyager had great moments. Take a look back at one of those moments in our analysis of Star Trek Voyager’s Best Episode: Equinox.

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