In This Universe, Lost Is An 80s Style Videogame

By Brent McKnight | Updated

This article is more than 2 years old

Pixelated 80s style videogames are great fun. If we’re being honest, the last videogame I ever played with any regularity was Legend of Zelda on the original Nintendo Entertainment System, so my perspective is at least a little bit skewed. No matter how tailored to my particular tastes a specific game may seem, it rarely takes more than a game or two until my interest wanes.

But what if J.J. Abrams’ Lost was reinvented as a point-and-click style videogame, similar to titles like Monkey Island and Maniac Mansion? That could be a lot of fun, right? That’s the general idea behind a new collection of images from London-based Penny Design. You can’t help but think of the episode of NBC’s Community from last season where the game goes inside the world of an epic 8-bit videogame designed by Pierce’s (Chevy Chase) dead father.

The Lost “game” features a bevy of favorite characters, like Jack (Matthew Fox), Locke (Terry O’Quinn), Sawyer (Josh Holloway), Sayid (Naveen Andrews), Hurley (Jorge Garcia), and Charlie (Dominic Monaghan). On different levels characters perform show-centric actions, like “open hatch door,” “pick up plane debris,” and “use Ben with electrified water.” There are particular items in each individual’s inventories, and there is a collection of responses to select from when engaging other characters in conversation.

Perhaps through playing this game—if only it were actually a real game—you can finally get some answers about the mysteries of Lost. Then again, maybe when you get to the end you’d just wind up stuck on the island along with everyone else. That doesn’t seem like much of a prize at all.

The real way to go with this would be to set Lost in the world of a text-based role-playing game along the lines of Zork, or maybe in the vein of Bard’s Tale. Now that’s something I could totally get behind.