Better, But Not Necessarily Bigger, Action Sequences
For me, Jonathan Liebesman’s most successful film was 2009’s The Killing Room, and a lot of that had to do with the pic’s limited setting. It didn’t require the blockbuster mindset of movies like Battle Los Angeles and Wrath of the Titans; those flicks certainly have their celebrators, but I don’t think many people would call those CGI-heavy spectacles fantastic action movies. Teenage Mutant Ninja Turtles further proved Liebesman’s limitations, as he often pushed the camera in too close during the fight scenes, otherwise shaking it erratically anytime something moved within the frame.
I don’t get why he would go through the expensive process of using performance capture for the Turtles, only to render it all visually incoherent by constantly zooming in on what is essentially just pixels and dust whizzing by. There are a few moments during the bigger battles where Liebesman pulls back to give viewers a wider angle, and that’s what the next movie needs to capitalize on. If you’ve got four heroes and a group of enemies, why not showcase the hugeness of the fight, rather than just making people dizzy? I’d also like to see more martial arts and tag-team moves. It was insulting enough to see that Splinter “taught himself” martial arts, so the least the movie could have done was show us that the Turtles actually listened to him.
But that’s just me, guys. What do you want to see in Teenage Mutant Ninja Turtles 2? The Flaming Carrot? Japan? Irma Langinstein?Pages [ 1 2 3 4 5 6 ]