Love it or hate it, everyone who has seen Ridley Scott’s prequel to Alien, Prometheus, has to at least agree that the film itself looks and sounds impressive. Although the questions asked in Prometheus are left unanswered, there is no question about the quality of the movie on a technical level.
In this short featurette in SoundWorks Collection’s “Sound of…” series, takes a look at what went into the sound design and editing of one of this summer’s most talked about blockbuster, Prometheus.
Creating the sound of a distant alien world from scratch must have been a daunting task. It all starts with the script and a little bit of imagination.
In the video, Supervising Sound Editors Mark Stoeckinger and Victor Ennis talk about the characteristics of creating sound for an adventure film without being pigeonholed into a certain film genre. They wanted to create a dynamic sound to make the tone of the film creepy and dark. Sound Designer Ann Scibelli wanted to retain some of the original sounds from the previous films in the Alien series. It shows that there was a lot of care taken into the making of Prometheus.
I loved Prometheus, for all of its faults and messiness, it’s amazing as a piece of visual storytelling. It’s not often we get hard science fiction films in theaters during the summer so when they come around, embrace them. The world created by Ridley Scott and his filmmaking team are unmatched by anything else in theaters now.