Fans of Ubisoft’s conspiracy-laden, era-hopping videogame franchise Assassin’s Creed take heed! After several games spent following the adventures of Renaissance-era assassin Ezio Auditore da Firenze, the series is finally moving on to chronicle another historical setting and ancestor of protagonist Desmond Miles. After a whirlwind of leaked images and rumors over the past 24 hours or so, it’s finally been confirmed that Assassin’s Creed III will be hitting Xbox 360, Playstation 3, and PC on October 30, 2012.
Even better, that release date has been accompanied by a confirmed setting — America during the Revolutionary War — and good look at the game’s so-far-unnamed protagonist. Here’s the cover art for the 360 version, featuring our new assassin character about to practice his scalping techniques on a fallen British Redcoat.
Game Informer has also revealed two different covers for their upcoming April issue. Both show the new assassin posing against a snowy winter backdrop and wielding Native American weaponry, leading many to speculate that this character will be a member of some Native American tribe himself. That would certainly make for a more interesting viewpoint on the War than if they went with an American or a Brit. Game Informer also reveals a little bit of what we can expect from the next game on their website:
Set in the latter half of the 18th century, we’ll see the war between the Templars and the Assassins escalate as it crosses over to the New World of America, and witness firsthand the events of the American Revolution. Caught in the conflict is a daring new hero in the Assassin’s Creed franchise.
You can check out the new GI cover art below. The first image is the standard version, whereas the second is a limited edition cover illustrated by comic artist Alex Ross.
The Assassin’s Creed games tell the story of the centuries-long war between the Assassins, who believe in defending liberty and free will at all costs, and the Templars, who believe mankind’s destiny must be shaped by the powerful. Caught in the middle is Desmond Miles, a former bartender and child of two Assassins himself. Initially captured by modern-day Templars, he is plugged into a device called the Animus, which allows him to relive the lives of his ancestors, beginning with that of Altair ibn-La’Ahad, an Assassin operating in the Holy Land during the Crusades. As Desmond explores the past, he begins to uncover a secret history of conspiracies, unimaginable technology, and forgotten civilizations.