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Our DNA Contains Alien Messages, According To Some Guys

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DNAIs there alien life out there? It would seem small-minded to think not. Whether these are fully functional civilizations or just isolated forms of bacteria, it would still be a discovery as important as any made involving this planet’s life sources, at least to our life-spoiled generation. But it’s an entirely different thing to assume that aliens had something to do with the life on Earth. Pyramids, Easter Island, and Stonehenge? Those were all human works. But what about humans the themselves?

The idea that our own genetic code may be embedded with alien intelligence is a theory being lobbed awkwardly into the stratosphere by Vladimir I. shCherbak of al-Farabi Kazakh National University of Kazakhstan and Maxim A Makukov from the Fesenkov Astrophysical Institute, who presented their thoughts to the journal Icarus. The call their idea “biological SETI,” hypothesizing a mathematical code within our DNA that Darwin’s evolutionary theories don’t account for. Instead of looking out, like the actual SETI program does, we should be looking inwards. Does anyone else think these guys just watched Prometheus a bunch of times on mushrooms? The researchers write:

Once fixed, the code might stay unchanged over cosmological timescales; in fact it is the most durable construct known. Therefore it represents an exceptionally reliable storage for an intelligent signature. Once the genome is appropriately rewritten the new code with a signature will stay frozen in the cell and its progeny, which might be delivered through space and time.

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Aliens Power Loader Ad Sadly Is Not Real

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The Alien franchise is full of iconic visuals and creations. There are the xenomorphs themselves, of course, but then there’s also the fossilized Space Jockey (or Engineer, whatever), the clicking motion trackers the Colonial Marines carry, and the horrific nests with victims entombed and impregnated with chestbursters. But if I could pull one single element out of the Alien franchise’s fiction and into my reality, I wouldn’t hesitate: give me a P-5000 Power Loader, baby.

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Bungie’s Destiny May Redefine First-Person Shooters

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I’m not a Halo fan, or a big player or the first-person shooter genre in general. I’m not saying anything negative about them. My talent is severely lacking anytime I attempt one. But I’ll definitely be willing to take on former Halo developer Bungie Studios’ long-awaited Destiny, so if you don’t hear from me for a few years after the game is released, tell my wife and daughter I did it to save their lives.

So, for the past six years, Bungie has been hard at work on the “mythic sci-fi universe” of Destiny, and apparently it will be less a single gaming experience and more of a life dedication that will place your character in a living world that adapts and changes over time randomly, so that you’ll never have the same gaming session twice. And what is that character doing? He’s a Guardian for the only city left on Earth, constantly battling to save it from evil alien races bent on destruction. And there’s a giant extra-terrestrial globe hovering right above the city, offering extra protection, and it’s what powers you. Check out the trailer and some behind-the-scenes info in the video below.

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Aliens Poster Made Up Entirely Of Stills From Aliens

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This falls into the category of things I don’t have the time, patience, or minute attention to detail to do myself, but that I’m really, really glad someone out there does. What this is, is a fan-made poster for Aliens. While that’s not entirely uncommon (as a quick Google search will confirm), what sets this apart is that the image is made up entirely of screenshots from the movie. The resulting mosaic, seen in part below, is constructed from hundreds, maybe thousands of stills from James Cameron’s 1986 sequel to Ridley Scott’s Alien.

Aliens

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Aliens: Colonial Marines Mostly Comes Out At Night: This Week In Science Fiction

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ColMar

Aliens: Colonial Marines
Xbox 360, PlayStation 3, PC

Given how shamelessly games have been aping the look and feel of James Cameron’s Aliens over the years, it’s surprising that it’s taken this long for something like Aliens: Colonial Marines to happen. That being: an in-canon game taking place after the events of Aliens, allowing players to explore many of the iconic locations from the films. Colonial Marines puts you in the body armor of Cpl. Christopher Winter, part of a squad tasked with investigating just what the hell happened to Ellen Ripley and company down on good old LV-426. I think we can all agree, this should go off without a hitch…

The story was written by Battlestar Galactica veterans Bradley Thompson and David Weddle, and the designers at Gearbox Software were given access to tons of material to help flesh out the corners of the Aliens world that was only hinted at in the films. You’ll get to explore the empty corridors of the Sulaco, and the creepy interior of the derelict Engineer ship where this mess all started in 1979’s Alien. Hell, they even got the chance to pick Ridley Scott’s brain about Prometheus, so there could well be some crossover surprises we haven’t heard about yet.

I’ve been dreaming of this game for years, and I desperately hope it doesn’t disappoint. If it all comes together, I look forward to several nights on my couch with the lights off, creeping through the colony on LV-426, listening to the beep of the motion tracker as something creeps ever closer through the vents. Game over, man. Game over…

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New Aliens: Colonial Marines Trailer Brings The Action

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I wouldn’t go so far as to say I’m breathlessly awaiting the release of Gearbox’s Aliens: Colonial Marines game, but I will say I wish somebody would bring me some lunch camped out here in front of GameStop. The in-canon game is set in the aftermath of Alien 3, and directly follows up on the events of the second movie, with a new squad of Colonial Marines sent to investigate what happened aboard the Sulaco and on the surface of LV-426. The game doesn’t release until next month, but now they’ve posted a new trailer that highlights the gameplay. Check it out: