The Walking Dead Goes Mobile With Teaser For No Man’s Land Game

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You’ve read the comics. You’ve seen the AMC series. You’ve played the Telltale game. You’ve played the board games. You’ve donned the cosplay outfits. You’ve gotten the neck tattoos. You may have thought you’d experienced The Walking Dead in every way imaginable already, but you haven’t done this yet. This is Walking Dead margarine. No wait, it’s the franchise’s first foray into the world of mobile and tablet gaming, The Walking Dead: No Man’s Land. The debut teaser trailer can be seen above, courtesy of AMC, and it sadly doesn’t let us in on what kind of a game this will be. Other than one where zombies threaten the lives of everyone around, of course.

In association with AMC, No Man’s Land was created by Finnish-based Next Games, a company pooling together designers from Disney, Rovio, and Supercell. And the trailer is one in which design is key, taking a very cinematic approach to the old chestnut of “being trapped inside a house while a horde of zombies approaches outside.” It’s nowhere near as heartbreaking and astounding as the Dead Island trailer, but it still manages to properly capture a point in time in which “PANIC!” is the only emotion imaginable.

Who are these people, and what is their story? That’s what I want to know. Two men and two women, stuck beneath a roof that says “Dead Inside.” Do they only have an ax and a gun? Why are they looking ahead when the walkers are coming from behind?

While Next Games CEO Teemu Huuhtanen doesn’t exactly divulge a lot of specifics, he does talk about No Man’s Land‘s themes and how they’re handling the material.

Our approach is to stay true to the main themes of the TV show: survival strategy, finding safety for your people, balancing between right and wrong, and, of course, action when it comes to fighting against the hordes of walkers. We respect the creators of The Walking Dead immensely and want this game to portray the world they have created as closely as possible.

Sounds like they’re taking some cues from Telltale’s game, where making decisions impacts the game’s future events. But are there any right answers in a world overrun by zombies? It’s all about survival, and surviving never allows for scenarios so starkly black and white.

the walking dead

Lionsgate just poured a couple million dollars into Next Games for future development, so it’s possible we’ll get more tie-in games from the start-up in the future, should The Walking Dead: No Man’s Land prove successful. Expect to find it available for download to coincide with The Walking Dead‘s mid-season premiere in early 2015.


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